/*
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* CDDL HEADER START
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*
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* The contents of this file are subject to the terms of the
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* Common Development and Distribution License, Version 1.0 only
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* (the "License"). You may not use this file except in compliance
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* with the License.
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*
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* You can obtain a copy of the license at legal-notices/CDDLv1_0.txt
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* or http://forgerock.org/license/CDDLv1.0.html.
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* See the License for the specific language governing permissions
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* and limitations under the License.
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*
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* When distributing Covered Code, include this CDDL HEADER in each
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* file and include the License file at legal-notices/CDDLv1_0.txt.
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* If applicable, add the following below this CDDL HEADER, with the
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* fields enclosed by brackets "[]" replaced with your own identifying
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* information:
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* Portions Copyright [yyyy] [name of copyright owner]
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*
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* CDDL HEADER END
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*
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*
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* Copyright 2006-2008 Sun Microsystems, Inc.
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* Portions Copyright 2011-2015 ForgeRock AS
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*/
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package org.opends.server.replication.plugin;
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import static org.opends.messages.ReplicationMessages.*;
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import static org.opends.server.util.StaticUtils.*;
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import java.util.concurrent.BlockingQueue;
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import java.util.concurrent.TimeUnit;
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import java.util.concurrent.atomic.AtomicBoolean;
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import org.opends.server.api.DirectoryThread;
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import org.forgerock.i18n.slf4j.LocalizedLogger;
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import org.opends.server.replication.protocol.LDAPUpdateMsg;
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/**
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* Thread that is used to get message from the replication servers (stored
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* in the updates queue) and replay them in the current server. A configurable
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* number of this thread is created for the whole MultimasterReplication object
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* (i.e: these threads are shared across the ReplicationDomain objects for
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* replaying the updates they receive)
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*/
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public class ReplayThread extends DirectoryThread
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{
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private static final LocalizedLogger logger = LocalizedLogger.getLoggerForThisClass();
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private final BlockingQueue<UpdateToReplay> updateToReplayQueue;
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private AtomicBoolean shutdown = new AtomicBoolean(false);
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private static int count;
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/**
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* Constructor for the ReplayThread.
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*
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* @param updateToReplayQueue The queue of update messages we have to replay
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*/
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public ReplayThread(BlockingQueue<UpdateToReplay> updateToReplayQueue)
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{
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super("Replica replay thread " + count++);
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this.updateToReplayQueue = updateToReplayQueue;
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}
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/**
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* Shutdown this replay thread.
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*/
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public void shutdown()
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{
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shutdown.set(true);
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}
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/**
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* Run method for this class.
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*/
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@Override
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public void run()
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{
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if (logger.isTraceEnabled())
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{
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logger.trace("Replication Replay thread starting.");
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}
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while (!shutdown.get())
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{
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try
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{
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UpdateToReplay updateToreplay;
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// Loop getting an updateToReplayQueue from the update message queue and
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// replaying matching changes
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while (!shutdown.get() &&
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((updateToreplay = updateToReplayQueue.poll(1L,
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TimeUnit.SECONDS)) != null))
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{
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// Find replication domain for that update message
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LDAPUpdateMsg updateMsg = updateToreplay.getUpdateMessage();
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LDAPReplicationDomain domain = updateToreplay.getReplicationDomain();
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domain.replay(updateMsg, shutdown);
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}
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} catch (Exception e)
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{
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/*
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* catch all exceptions happening so that the thread never dies even
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* in case of problems.
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*/
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logger.error(ERR_EXCEPTION_REPLAYING_REPLICATION_MESSAGE, stackTraceToSingleLineString(e));
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}
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}
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if (logger.isTraceEnabled())
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{
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logger.trace("Replication Replay thread stopping.");
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}
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}
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}
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