/*
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* CDDL HEADER START
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*
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* The contents of this file are subject to the terms of the
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* Common Development and Distribution License, Version 1.0 only
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* (the "License"). You may not use this file except in compliance
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* with the License.
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*
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* You can obtain a copy of the license at
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* trunk/opends/resource/legal-notices/OpenDS.LICENSE
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* or https://OpenDS.dev.java.net/OpenDS.LICENSE.
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* See the License for the specific language governing permissions
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* and limitations under the License.
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*
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* When distributing Covered Code, include this CDDL HEADER in each
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* file and include the License file at
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* trunk/opends/resource/legal-notices/OpenDS.LICENSE. If applicable,
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* add the following below this CDDL HEADER, with the fields enclosed
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* by brackets "[]" replaced with your own identifying information:
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* Portions Copyright [yyyy] [name of copyright owner]
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*
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* CDDL HEADER END
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*
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*
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* Copyright 2008-2009 Sun Microsystems, Inc.
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*/
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package org.opends.server.replication.server;
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import java.util.ArrayList;
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import static org.opends.server.loggers.debug.DebugLogger.*;
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import org.opends.server.loggers.debug.DebugTracer;
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import java.util.List;
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import java.util.Set;
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import org.opends.server.replication.common.AssuredMode;
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import org.opends.server.replication.common.ChangeNumber;
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import org.opends.server.replication.protocol.AckMsg;
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/**
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* This class holds every info needed about the expected acks for a received
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* update message requesting assured replication with Safe Read sub-mode.
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* It also includes info/routines for constructing the final ack to be sent to
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* the sender of the update message.
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*/
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public class SafeReadExpectedAcksInfo extends ExpectedAcksInfo
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{
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/**
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* The tracer object for the debug logger.
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*/
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private static final DebugTracer TRACER = getTracer();
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// Did some servers go in timeout when the matching update was sent ?
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private boolean hasTimeout = false;
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// Were some servers in wrong status when the matching update was sent ?
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private boolean hasWrongStatus = false;
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// Did some servers make an error replaying the sent matching update ?
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private boolean hasReplayError = false;
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// The list of server ids that had errors for the sent matching update
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// Each server id of the list had one of the
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// 3 possible errors (timeout, wrong status or replay error)
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private List<Integer> failedServers = new ArrayList<Integer>();
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/**
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* Number of servers we want an ack from and from which we received the ack.
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* Said differently: the number of servers in expectedServersAckStatus whose
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* value is true. When this value reaches the size of expectedServersAckStatus
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* we can compute an ack message (based on info in this object), to be
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* returned to the (requester) server that sent us an assured update message.
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*/
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private int numKnownAckStatus = 0;
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/**
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* Creates a new SafeReadExpectedAcksInfo.
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* @param changeNumber The change number of the assured update message
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* @param requesterServerHandler The server that sent the assured update
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* message
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* @param expectedServers The list of servers we want an ack from (they are
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* in normal status and have the same group id as us)
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* @param wrongStatusServers The list of all servers already detected in
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* wrongStatus (degraded status) to keep trace of the error for the future
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* returning ack we gonna compute
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*/
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public SafeReadExpectedAcksInfo(ChangeNumber changeNumber,
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ServerHandler requesterServerHandler, List<Integer> expectedServers,
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List<Integer> wrongStatusServers)
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{
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super(changeNumber, requesterServerHandler, AssuredMode.SAFE_READ_MODE,
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expectedServers);
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// Keep track of potential servers detected in wrong status
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if (wrongStatusServers.size() > 0)
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{
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hasWrongStatus = true;
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failedServers = wrongStatusServers;
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}
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}
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/**
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* Sets the timeout marker for the future update ack.
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* @param hasTimeout True if some timeout occurred
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*/
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public void setHasTimeout(boolean hasTimeout)
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{
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this.hasTimeout = hasTimeout;
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}
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/**
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* Sets the wrong status marker for the future update ack.
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* @param hasWrongStatus True if some servers were in wrong status
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*/
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public void setHasWrongStatus(boolean hasWrongStatus)
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{
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this.hasWrongStatus = hasWrongStatus;
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}
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/**
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* Sets the replay error marker for the future update ack.
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* @param hasReplayError True if some servers had errors replaying the change
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*/
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public void setHasReplayError(boolean hasReplayError)
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{
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this.hasReplayError = hasReplayError;
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}
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/**
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* Gets the timeout marker for the future update ack.
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* @return The timeout marker for the future update ack.
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*/
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public boolean hasTimeout()
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{
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return hasTimeout;
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}
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/**
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* Gets the wrong status marker for the future update ack.
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* @return hasWrongStatus The wrong status marker for the future update ack.
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*/
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public boolean hasWrongStatus()
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{
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return hasWrongStatus;
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}
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/**
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* Gets the replay error marker for the future update ack.
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* @return hasReplayError The replay error marker for the future update ack.
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*/
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public boolean hasReplayError()
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{
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return hasReplayError;
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}
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/**
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* {@inheritDoc}
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*/
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public boolean processReceivedAck(ServerHandler ackingServer, AckMsg ackMsg)
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{
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// Get the ack status for the matching server
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int ackingServerId = ackingServer.getServerId();
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boolean ackReceived = expectedServersAckStatus.get(ackingServerId);
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if (ackReceived)
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{
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// Sanity check: this should never happen
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if (debugEnabled())
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TRACER.debugInfo("Received unexpected ack from server id: "
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+ ackingServerId + " ack message: " + ackMsg);
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return false;
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} else
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{
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// Analyze received ack and update info for the ack to be later computed
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// accordingly
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boolean someErrors = false;
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if (ackMsg.hasTimeout())
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{
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hasTimeout = true;
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someErrors = true;
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}
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if (ackMsg.hasWrongStatus())
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{
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hasWrongStatus = true;
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someErrors = true;
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}
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if (ackMsg.hasReplayError())
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{
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hasReplayError = true;
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someErrors = true;
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}
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if (someErrors)
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{
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failedServers.addAll(ackMsg.getFailedServers());
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}
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// Mark this ack received for the server
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expectedServersAckStatus.put(ackingServerId, true);
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numKnownAckStatus++;
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}
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return (numKnownAckStatus == expectedServersAckStatus.size());
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}
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/**
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* {@inheritDoc}
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*/
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public AckMsg createAck(boolean timeout)
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{
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AckMsg ack = new AckMsg(changeNumber);
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// Fill collected errors info
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ack.setHasTimeout(hasTimeout);
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ack.setHasWrongStatus(hasWrongStatus);
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ack.setHasReplayError(hasReplayError);
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if (timeout)
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{
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// Force anyway timeout flag if requested
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ack.setHasTimeout(true);
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// Add servers that did not respond in time
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Set<Integer> serverIds = expectedServersAckStatus.keySet();
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serversInTimeout = new ArrayList<Integer>(); // Use next loop to fill it
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for (int serverId : serverIds)
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{
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boolean ackReceived = expectedServersAckStatus.get(serverId);
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if (!ackReceived)
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{
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if (!failedServers.contains(serverId))
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{
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failedServers.add(serverId);
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serversInTimeout.add(serverId);
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}
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}
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}
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}
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ack.setFailedServers(failedServers);
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return ack;
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}
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}
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