/*
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* CDDL HEADER START
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*
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* The contents of this file are subject to the terms of the
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* Common Development and Distribution License, Version 1.0 only
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* (the "License"). You may not use this file except in compliance
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* with the License.
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*
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* You can obtain a copy of the license at
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* trunk/opends/resource/legal-notices/OpenDS.LICENSE
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* or https://OpenDS.dev.java.net/OpenDS.LICENSE.
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* See the License for the specific language governing permissions
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* and limitations under the License.
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*
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* When distributing Covered Code, include this CDDL HEADER in each
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* file and include the License file at
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* trunk/opends/resource/legal-notices/OpenDS.LICENSE. If applicable,
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* add the following below this CDDL HEADER, with the fields enclosed
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* by brackets "[]" replaced with your own identifying information:
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* Portions Copyright [yyyy] [name of copyright owner]
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*
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* CDDL HEADER END
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*
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*
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* Copyright 2006-2008 Sun Microsystems, Inc.
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*/
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package org.opends.server.protocols.asn1;
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import java.net.InetSocketAddress;
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import java.net.ServerSocket;
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import java.net.Socket;
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/**
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* This class defines a thread that will create a server socket, read data from
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* it, and make that data available in a byte array.
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*/
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public class SocketReadThread
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extends Thread
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{
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// The server socket that we will use to accept the connection.
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private ServerSocket serverSocket;
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// The client socket accepted by this thread.
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private Socket clientSocket;
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/**
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* Creates a new server socket on an arbitrarily-selected available port.
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*
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* @param testCaseName The name of the test case with which this thread is
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* associated.
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*
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* @throws Exception If a problem occurs while creating the server socket.
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*/
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public SocketReadThread(String testCaseName)
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throws Exception
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{
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setName("Socket Read Thread -- " + testCaseName);
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setDaemon(true);
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serverSocket = new ServerSocket();
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serverSocket.setReuseAddress(true);
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serverSocket.bind(new InetSocketAddress("127.0.0.1", 0));
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}
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/**
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* Retrieves the port on which the server socket is listening.
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*
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* @return The port on which the server socket is listening.
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*/
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public int getListenPort()
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{
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return serverSocket.getLocalPort();
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}
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/**
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* Accepts a single connection and consumes anything written on that
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* connection.
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*/
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public void run()
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{
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try
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{
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clientSocket = serverSocket.accept();
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}
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catch (Exception e)
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{
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// FIXME -- What to do here?
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}
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}
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/**
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* Retrieves the data read from the socket and clears the output stream.
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*
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* @param length The number of bytes to read.
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*
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* @return The data read from the socket.
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*
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* @throws Exception If an unexpected problem occurs.
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*/
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public byte[] getDataRead(int length)
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throws Exception
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{
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while (clientSocket == null)
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{
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Thread.sleep(1);
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}
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byte[] buffer = new byte[length];
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int pos = 0;
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while (pos < length)
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{
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int bytesRead = clientSocket.getInputStream().read(buffer, pos,
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length-pos);
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if (bytesRead < 0)
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{
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throw new Exception("Hit the end of the stream");
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}
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pos += bytesRead;
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}
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return buffer;
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}
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/**
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* Closes the client and server sockets.
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*/
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public void close()
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{
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try
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{
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clientSocket.close();
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} catch (Exception e) {}
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try
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{
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serverSocket.close();
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} catch (Exception e) {}
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}
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}
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