| | |
| | | import java.util.*; |
| | | import java.util.concurrent.ConcurrentHashMap; |
| | | import java.util.concurrent.Executor; |
| | | import java.util.concurrent.TimeUnit; |
| | | import java.util.concurrent.atomic.AtomicBoolean; |
| | | import java.util.function.Predicate; |
| | | |
| | |
| | | private static final int MAX_RETRIES = 10; |
| | | |
| | | /** |
| | | * Wall-clock budget the replays of a {@link #write} may spend, in nanoseconds. It is checked between attempts, |
| | | * so an attempt already running is never interrupted: the loop returns after at most this window plus one |
| | | * attempt. It bounds the conflicts that are slow to report, which {@link #MAX_RETRIES} alone does not - MySQL |
| | | * reports a lock wait timeout only after innodb_lock_wait_timeout, 50 s by default and not overridden here, so |
| | | * ten attempts would park a worker thread for eight minutes where a single one released it after 50 s. The |
| | | * deadlocks this retry exists for keep their full attempt budget, since every engine reports one in well under |
| | | * a second. |
| | | * Wall-clock budget the replays of a {@link #write} may spend, in nanoseconds, measured from the start of the |
| | | * first attempt. It is checked between attempts, so an attempt already running is never interrupted, and it |
| | | * applies from the first check, with the single exception {@link #grantedPastTheWindow} describes: a conflict |
| | | * its engine reports promptly is granted one replay whatever the clock says, because the lock wait that |
| | | * precedes such a conflict is charged to the attempt and is unbounded on three of the four engines here, so no |
| | | * window survives it. It bounds what {@link #MAX_RETRIES} alone does not - MySQL reports a lock wait timeout |
| | | * only after innodb_lock_wait_timeout, 50 s by default and not overridden here, so ten attempts would park a |
| | | * worker thread for eight minutes where one releases it after 50 s. |
| | | * <p> |
| | | * What that costs, stated rather than left to be read off a test row: at the stock innodb_lock_wait_timeout a |
| | | * MySQL lock wait timeout is reported at ~50 s, which is past this window on the first check, so such a write |
| | | * is never replayed at all - the one conflict class of the set that a MySQL deployment sees most, and the one |
| | | * whose replay would most reliably succeed. It is the deliberate half of the trade the other half of which is |
| | | * #903: one bounded wait beats two, and a deployment that tunes innodb_lock_wait_timeout below this window |
| | | * gets its replays back. The trade only exists because nothing here bounds the attempt: with a session lock |
| | | * timeout on the transaction connection (#915) every wait would be shorter than this window, the tuned-down |
| | | * case would become the normal one, and this window would govern both classes with no grant needed at all. |
| | | */ |
| | | private static final long MAX_RETRY_WINDOW_NANOS = 10L * 1000L * 1000L * 1000L; //10 s |
| | | private static final long RETRY_WINDOW_NANOS = TimeUnit.SECONDS.toNanos(10); |
| | | |
| | | /** Upper bound of the random delay before the second attempt, in milliseconds; it doubles with every attempt. */ |
| | | private static final double BASE_SLEEP_ON_RETRY_MS = 50.0; |
| | |
| | | private static final double MAX_SLEEP_ON_RETRY_MS = 1000.0; |
| | | |
| | | /** |
| | | * Number of links walked when classifying a failure, also a guard against a chain long enough to matter. One |
| | | * number for three chains at once - the causes, the next exceptions and the suppressed exceptions are walked |
| | | * together and counted together - so it is set well above the depth a wrapped failure of this backend reaches: |
| | | * mssql-jdbc chains every error of one message it received through {@code setNextException}, and a budget spent |
| | | * on those would never reach the cause the wrapper carries. |
| | | * Number of links walked by the questions that are not asked to the end of the chains: a guard against a chain |
| | | * long enough to matter, at the cost of what truncation costs each of them. One number for three chains at |
| | | * once - the causes, the next exceptions and the suppressed exceptions are walked together and counted |
| | | * together - so it is set well above the depth a wrapped failure of this backend reaches: mssql-jdbc chains |
| | | * every error of one message it received through {@code setNextException}, and a budget spent on those would |
| | | * never reach the cause the wrapper carries. |
| | | * <p> |
| | | * For the fallbacks of {@link #conflictSummary} truncation leaves a question unanswered and nothing more: the |
| | | * line reporting the replay names a less precise link, and no decision moves. For |
| | | * {@link #isConnectionFailure} it does weaken the verdict, which is the test {@link #EVERY_LINK} exists to |
| | | * apply: a class 08 link past this many links leaves {@code dropped} false in {@link #write}, so |
| | | * {@link #distrustPool} is not called and the pool keeps handing out - unvalidated - the connections it had |
| | | * established before the same restart or failover. That is what this walk did before #903 and it is left as it |
| | | * is here rather than widened along with the two below, since nothing about the grant of #903 depends on it; |
| | | * the budget is pinned from both sides by {@code testTheWalkOfAFailureStopsAtItsBudget}, which is where |
| | | * widening it would have to start. |
| | | */ |
| | | private static final int MAX_CHAIN_LINKS = 64; |
| | | |
| | | /** The budget of {@link #failureScope}, which walks to the end of the chains: see the comment above it. */ |
| | | /** |
| | | * The budget of the two walks whose verdict would weaken rather than go unnoticed under truncation: |
| | | * {@link #failureScope} and {@link #conflictVerdict}. See the comments above them; the {@code seen} set of |
| | | * the walk terminates it either way. |
| | | */ |
| | | private static final int EVERY_LINK = Integer.MAX_VALUE; |
| | | |
| | | /** SQL Server error number of the transaction picked as the deadlock victim: "Rerun the transaction". */ |
| | |
| | | private static final int ORACLE_DEADLOCK_DETECTED = 60; |
| | | |
| | | /** |
| | | * MySQL error number of a lock wait timeout, ER_LOCK_WAIT_TIMEOUT: the one conflict of the set an engine |
| | | * reports late rather than promptly. Connector/J maps it to the same class 40 state as a deadlock, so this |
| | | * number is not what matches it - it only tells the two apart, and only under a MySQL driver. That it repeats |
| | | * the literal of {@link #MSSQL_DEADLOCK_VICTIM} is the collision {@link #conflictVerdict} keys every vendor |
| | | * number by the driver for, and is stated there rather than again here. |
| | | */ |
| | | private static final int MYSQL_LOCK_WAIT_TIMEOUT = 1205; |
| | | |
| | | /** |
| | | * Class 40 states that are transaction rollbacks but must not be replayed. 40003 leaves the outcome of the |
| | | * transaction unknown, so replaying an add that in fact committed would answer the client with |
| | | * "entry already exists", and 40002 is an integrity constraint violation, which a replay repeats rather than |
| | |
| | | // below turns on a few milliseconds either side of the bound, and a mock statement cannot be made |
| | | // to take a real second without the suite taking one too. Monotonic, so that a step of the wall |
| | | // clock can neither lengthen nor shorten what a statement is measured to have taken. |
| | | // |
| | | // The retry window of write() is read off this same clock, once before the first attempt and once |
| | | // after each: what that window bounds is the whole run of attempts rather than each attempt on its |
| | | // own, which is a single startedAt outside the loop. #877 and #903 each added a clock of their own |
| | | // here, for the same reason and with the same body; this is the one they share. |
| | | long nanoTime() { |
| | | return System.nanoTime(); |
| | | } |
| | |
| | | // The dialect behind a pooled connection, or null for an engine none of the statements of this |
| | | // class fit: it is left unstamped and its statistics untouched rather than fed untested SQL. |
| | | static Dialect dialectOf(Connection con) { |
| | | final String driverName=driverNameOf(con); |
| | | if (driverName.contains("postgres")) { |
| | | return dialectOf(driverNameOf(con)); |
| | | } |
| | | |
| | | /** |
| | | * The engine a driver class name names, or null for one this class does not recognise. Every question this |
| | | * class asks about the engine is keyed on this one answer - the column types, the upsert, the paging clause, |
| | | * whether a DDL statement commits, and the class of a conflict - so that they cannot disagree about a driver. |
| | | * A cascade of its own per question is how a deployment ends up given one engine's SQL and another engine's |
| | | * conflict class; what an unrecognised engine gets is a decision per question, taken and stated at each of |
| | | * them rather than falling out of the order the {@code contains} calls happen to be written in. |
| | | */ |
| | | static Dialect dialectOf(String driverName) { |
| | | final String name=String.valueOf(driverName); |
| | | if (name.contains("postgres")) { |
| | | return Dialect.POSTGRES; |
| | | }else if (driverName.contains("mysql")) { |
| | | }else if (name.contains("mysql")) { |
| | | return Dialect.MYSQL; |
| | | }else if (driverName.contains("oracle")) { |
| | | }else if (name.contains("oracle")) { |
| | | return Dialect.ORACLE; |
| | | }else if (driverName.contains("microsoft")) { |
| | | }else if (name.contains("microsoft")) { |
| | | return Dialect.MICROSOFT; |
| | | } |
| | | return null; |
| | |
| | | private WriteableTransactionTransactionImpl txn; |
| | | |
| | | // The moment the replay window of the write() this session belongs to runs out, as |
| | | // System.nanoTime() reads it - null where nothing above this session replays, which is the |
| | | // importer and nothing else. Boxed rather than given a sentinel: nanoTime() is documented to |
| | | // return an arbitrary long, so there is no reading of it that could stand for "no window". |
| | | // JDBCStorage.nanoTime() reads it - null where nothing above this session replays, which is the |
| | | // importer and nothing else. That clock and not System.nanoTime() directly: the window this is a |
| | | // reading of was taken from it, and the two are the same clock everywhere except the one place |
| | | // they would be compared as a mixed pair. Boxed rather than given a sentinel: nanoTime() is |
| | | // documented to return an arbitrary long, so there is no reading of it that could stand for |
| | | // "no window". |
| | | private Long replayWindowEndsAt; |
| | | |
| | | /** |
| | |
| | | if (replayWindowEndsAt==null) { |
| | | return Long.MAX_VALUE; |
| | | } |
| | | final long leftNanos=replayWindowEndsAt-System.nanoTime(); |
| | | final long leftNanos=replayWindowEndsAt-nanoTime(); |
| | | final long now=System.currentTimeMillis(); |
| | | return leftNanos<=0 ? now : now+leftNanos/1_000_000L; |
| | | } |
| | |
| | | * on the conflict exception of its own engine. The loop is bounded here, unlike PDBStorage: the database may be |
| | | * shared with writers outside this server, so a conflict is not guaranteed to clear and failing the operation is |
| | | * better than never returning. It is bounded twice - by {@link #MAX_RETRIES} attempts and by the |
| | | * {@link #MAX_RETRY_WINDOW_NANOS} wall-clock window - because an attempt is not guaranteed to be short: a |
| | | * conflict an engine reports only after its own lock wait timeout would otherwise multiply that wait by the |
| | | * attempt count. A conflict that slow consumes the whole window in one attempt and is not replayed, which is |
| | | * what master did with it. |
| | | * {@link #RETRY_WINDOW_NANOS} wall-clock window - because an attempt is not guaranteed to be short: a conflict |
| | | * an engine reports only after its own lock wait timeout would otherwise multiply that wait by the attempt |
| | | * count. The window alone is not enough either, in the other direction: it is shorter than the wait that |
| | | * precedes a conflict the engine reports promptly, so measured against such a conflict it does not bound that |
| | | * wait but only leaves the operation with no replay at all, which is what master did with the deadlock of |
| | | * issue #903. One replay is therefore granted to a prompt conflict whatever the clock says; see |
| | | * {@link #grantedPastTheWindow}. The window is checked between attempts, so an attempt already running is |
| | | * never interrupted: a conflicted operation holds its caller for the window plus one attempt, and a prompt |
| | | * conflict for two attempts when that is longer. |
| | | * <p> |
| | | * Only the operation itself is replayed: a failure of {@link #getConnection()} or of the implicit |
| | | * {@link Connection#close()} - which returns the connection to the pool after a rollback - leaves the loop, so |
| | |
| | | * connection handed out unvalidated and found dead costs an attempt rather than the operation, and a write of |
| | | * the replication replay - which records a failed operation as applied and advances the server state past it, |
| | | * see #889 - never sees it. Only while nothing of the attempt may have been committed yet, though: see |
| | | * {@link #replayReason(Throwable, String, boolean, boolean, boolean)}. |
| | | * {@link #replayReason(Conflict, Throwable, boolean, boolean, boolean)}. |
| | | */ |
| | | @Override |
| | | public void write(WriteOperation writeOperation) throws Exception { |
| | | final long giveUpAt=System.nanoTime()+MAX_RETRY_WINDOW_NANOS; |
| | | final long startedAt=nanoTime(); |
| | | for (int attempt=1;;attempt++) { |
| | | Exception failure=null; |
| | | String driver=null; |
| | |
| | | //the connect of the catalog is made inside this attempt and retries the way a borrow does, |
| | | //up to the pool timeout - six times this window at the defaults. Left to its own deadline |
| | | //it would spend a window it does not own and hand the loop a failure it has classified as |
| | | //replayable with nothing left to replay it in, so it is told where the window ends |
| | | txn.catalogSession.boundedAlsoBy(giveUpAt); |
| | | //replayable with nothing left to replay it in, so it is told where the window ends. The |
| | | //end of the window and not what is left of it: this is called once per attempt, and a |
| | | //window measured from the attempt that happens to be running would be spent over again by |
| | | //each of them. The grant of #903 is deliberately not passed on - it buys one more replay |
| | | //of the operation, not one more connect of the catalog inside it |
| | | txn.catalogSession.boundedAlsoBy(startedAt+RETRY_WINDOW_NANOS); |
| | | try { |
| | | writeOperation.run(txn); |
| | | committing=true; |
| | |
| | | if (!dropped && isConnectionFailure(failure)) { |
| | | distrustPool(); |
| | | } |
| | | final String reason=replayReason(failure,driver,committing,partlyCommitted,dropped); |
| | | //System.nanoTime()-giveUpAt is the overflow safe form of the comparison |
| | | if (reason==null || attempt>=MAX_RETRIES || System.nanoTime()-giveUpAt>=0) { |
| | | //Two questions, asked apart: what the failure is - which replayReason() answers, and which is the |
| | | //only place that reads committing, partlyCommitted and dropped - and whether another attempt is |
| | | //still allowed, which is the attempt count and the window of #903. Neither subsumes the other: a |
| | | //dropped connection is worth replaying and carries no conflict class, while a conflict past both |
| | | //bounds is not replayed however plainly it is one |
| | | //classified once and handed to every question below - the two decisions and the line reporting |
| | | //them: the walk of the chains is not free, and callers asking it apart could drift into |
| | | //disagreeing about the same failure. Not asked at all where the answer is discarded: replayReason() |
| | | //refuses a partly committed attempt its replay before anything about the failure matters, and that |
| | | //is also the path most likely to carry deeply wrapped chains, since RootContainer.open() commits |
| | | //DDL and raises the flag for the rest of the write |
| | | final ConflictVerdict verdict=partlyCommitted ? NOT_CLASSIFIED : conflictVerdict(failure,driver); |
| | | final String reason=replayReason(verdict.conflict,failure,committing,partlyCommitted,dropped); |
| | | //nanoTime()-startedAt is the overflow safe form of the elapsed time |
| | | final long elapsedNanos=nanoTime()-startedAt; |
| | | if (reason==null || !replayableWithin(attempt, elapsedNanos, verdict.conflict)) { |
| | | throw failure; |
| | | } |
| | | //logged rather than silently absorbed, so that a deployment retrying most of its writes stays observable; |
| | | //one line per replay, since an add can emit nine of them and a stack trace each time reads as a failure |
| | | logger.warn(LocalizableMessage.raw("jdbc: replaying the transaction after %s, attempt %d of %d: %s", |
| | | reason, attempt, MAX_RETRIES, conflictSummary(failure, driver))); |
| | | //one line per replay, since an add can emit nine of them and a stack trace each time reads as a failure. |
| | | //Both bounds are named, and the attempt count is the one that rarely fires: a replay usually stops |
| | | //because the window ran out, and a log naming only MAX_RETRIES leaves an operation that gave up at |
| | | //attempt 2 of a promised 10 with nothing saying why. Milliseconds rather than seconds, since the |
| | | //engines report a deadlock in a few of them and whole seconds would read "0" for most of a burst; and |
| | | //the one line that replays past its own window says so, rather than reading as a bound not honoured - |
| | | //asked of the predicate the loop just acted on rather than re-derived from the clock, so that the |
| | | //claim cannot outlive the grant that justifies it |
| | | if (logger.isWarnEnabled()) { |
| | | logger.warn(LocalizableMessage.raw( |
| | | "jdbc: replaying the transaction after %s, attempt %d of %d, %d ms elapsed of the %d ms window%s: %s", |
| | | reason, attempt, MAX_RETRIES, TimeUnit.NANOSECONDS.toMillis(elapsedNanos), |
| | | TimeUnit.NANOSECONDS.toMillis(RETRY_WINDOW_NANOS), |
| | | grantedPastTheWindow(attempt, elapsedNanos, verdict.conflict) |
| | | ? " (the first replay, granted past it)" : "", |
| | | conflictSummary(verdict, failure))); |
| | | } |
| | | if (logger.isTraceEnabled()) { |
| | | logger.trace("jdbc: the failure being replayed was %s", stackTraceToSingleLineString(failure)); |
| | | } |
| | |
| | | * <p> |
| | | * A transaction conflict is replayable whichever phase reported it: the engine rolled the transaction back |
| | | * before it answered. It is read from the failure of the operation only, never from the release of the |
| | | * connection - see {@link #isRetryableConflict} - since the release runs after the outcome was decided and |
| | | * cannot make that claim for it. A connection the database dropped is replayable only while the transaction |
| | | * had not been committed yet. A drop reported by {@code commit()} leaves the outcome unknown - the server may |
| | | * connection - see {@link #conflictVerdict} - since the release runs after the outcome was decided and cannot |
| | | * make that claim for it. A connection the database dropped is replayable only while the transaction had not been |
| | | * committed yet. A drop reported by {@code commit()} leaves the outcome unknown - the server may |
| | | * have committed and died before the answer reached us - and replaying a write that in fact committed applies |
| | | * it twice, which is the very reason 40003 is one of {@link #NON_REPLAYABLE_ROLLBACK_STATES}. |
| | | * <p> |
| | |
| | | * second time and fails with ERR_ENTRY_CONTAINER_ALREADY_REGISTERED, which masks the failure that caused the |
| | | * replay and leaves the indexes of the previous attempt behind with their configuration listeners. |
| | | * |
| | | * @param conflict the class {@link #conflictVerdict} read from the failure, asked of it once by the caller |
| | | * @param committing whether the failure was reported by {@code commit()}, which leaves the outcome unknown |
| | | * @param partlyCommitted whether the attempt committed part of its work before it failed |
| | | * @param connectionClosed whether the driver closed the connection under the failure - evidence no SQLState |
| | | * carries on mssql-jdbc, which reports a killed session as S0001 and closes the connection behind it |
| | | */ |
| | | static String replayReason(Throwable failure, String driver, boolean committing, boolean partlyCommitted, |
| | | static String replayReason(Conflict conflict, Throwable failure, boolean committing, boolean partlyCommitted, |
| | | boolean connectionClosed) { |
| | | if (partlyCommitted) { |
| | | return null; |
| | | } |
| | | if (isRetryableConflict(failure, driver)) { |
| | | if (conflict!=Conflict.NONE) { |
| | | return "a conflict"; |
| | | } |
| | | if (!committing && (connectionClosed || isConnectionFailure(failure))) { |
| | |
| | | /** The walk above, with the number of links it is allowed to look at. */ |
| | | private static SQLException firstLinkMatching(Throwable failure, boolean withTheRelease, int links, |
| | | Predicate<SQLException> matches) { |
| | | final SQLException[] found=new SQLException[1]; |
| | | walkLinks(failure, withTheRelease, links, e -> { |
| | | if (!matches.test(e)) { |
| | | return false; |
| | | } |
| | | found[0]=e; |
| | | return true; |
| | | }); |
| | | return found[0]; |
| | | } |
| | | |
| | | /** |
| | | * Hands every {@link SQLException} of the chains of a failure to the given reader, in walk order, until it |
| | | * says it has read enough. The single traversal of this class: a reader that can answer from the first link |
| | | * it matches stops here, and one that has to see them all - {@link #conflictVerdict}, which keeps the |
| | | * strongest class any of them carries - does not, so that neither has a walk of its own to drift from the |
| | | * other's. The {@code seen} set terminates the walk whatever budget it is given: a driver that chains an |
| | | * exception back to itself is walked once. |
| | | */ |
| | | private static void walkLinks(Throwable failure, boolean withTheRelease, int links, |
| | | Predicate<SQLException> readEnough) { |
| | | final Deque<Throwable> pending=new ArrayDeque<>(); |
| | | final Set<Throwable> seen=Collections.newSetFromMap(new IdentityHashMap<Throwable,Boolean>()); |
| | | if (failure!=null) { |
| | |
| | | if (sqlException.getNextException()!=null) { |
| | | pending.push(sqlException.getNextException()); |
| | | } |
| | | if (matches.test(sqlException)) { |
| | | return sqlException; |
| | | if (readEnough.test(sqlException)) { |
| | | return; |
| | | } |
| | | } |
| | | return null; |
| | | } |
| | | |
| | | /** |
| | |
| | | } |
| | | |
| | | /** |
| | | * Returns whether the given failure carries a transaction conflict that replaying the operation can resolve. |
| | | * The class of a failure. Whether it is a conflict at all is what decides that the operation is replayed; |
| | | * which of the remaining classes it is decides only whether the first replay is granted unconditionally, |
| | | * since the wait an engine spends before reporting a conflict is charged to the attempt that hit it. |
| | | * <p> |
| | | * Declared in order of how much they restrict the replay, which is the order {@link #conflictVerdict} |
| | | * compares them in: the strongest class any link of a failure carries is the class of that failure. Only |
| | | * {@link #PROMPT} is granted the replay past the window, so every class this list gains - #915 adds one - |
| | | * has to be placed against that grant rather than merely appended. |
| | | */ |
| | | enum Conflict { |
| | | /** Not a conflict: no replay resolves it. */ |
| | | NONE, |
| | | /** A conflict reported as soon as the engine detects it, however long the attempt waited to reach it. */ |
| | | PROMPT, |
| | | /** |
| | | * A conflict under a driver none of the four engines is recognised in. Whether the engine bounded the |
| | | * wait that preceded it is not something this class can tell, and the grant of {@link #PROMPT} rests on |
| | | * knowing that it did not, so an unrecognised engine is refused it: see {@link #classOf}. |
| | | */ |
| | | UNKNOWN_ENGINE, |
| | | /** A conflict an engine reports only once a lock wait timeout of its own has elapsed. */ |
| | | AFTER_LOCK_WAIT |
| | | } |
| | | |
| | | /** |
| | | * The verdict of a failure nothing asked about, handed to the questions {@link #write} asks of a partly |
| | | * committed attempt: every one of them is answered by that flag alone, so its chains are never walked. It is |
| | | * not a claim that the failure carries no conflict - it may carry one, and is refused a replay either way. |
| | | */ |
| | | private static final ConflictVerdict NOT_CLASSIFIED=new ConflictVerdict(Conflict.NONE, null); |
| | | |
| | | /** |
| | | * The class of the conflict a failure carries and the link that class was read from, which are one answer |
| | | * rather than two: the line reporting a replay names the link the decision was taken on, and a summary that |
| | | * walked the chains again to find it could name a different one - see {@link #conflictSummary}. |
| | | */ |
| | | static final class ConflictVerdict { |
| | | final Conflict conflict; |
| | | /** Null where the failure carries no conflict at all, which is what {@link Conflict#NONE} says. */ |
| | | final SQLException link; |
| | | |
| | | ConflictVerdict(Conflict conflict, SQLException link) { |
| | | this.conflict=conflict; |
| | | this.link=link; |
| | | } |
| | | } |
| | | |
| | | /** |
| | | * Returns the class of the conflict the given failure carries, or {@link Conflict#NONE} if it carries none - |
| | | * which is what decides whether replaying the operation can resolve it - together with the link that class was |
| | | * read from. One walk of the chains that keeps the strongest class it meets, rather than one walk per class |
| | | * asked in the right order: asking per class is what let the two walks of the earlier form be given different |
| | | * budgets, and the ordering of an added class is then a rule its author has to find rather than one the enum |
| | | * states - see {@link Conflict}. |
| | | * <p> |
| | | * The conflict is looked up along every chain of the failure, for the reason {@link #isConnectionFailure} walks |
| | | * them all: it reaches this class wrapped - a deadlock in {@code put} arrives as |
| | | * {@code StorageRuntimeException(SQLException)}, and a caller such as {@code EntryContainer.addEntry} may wrap it |
| | | * once more - and a driver reports the error that says what happened as the next exception of a generic one at |
| | | * least as often as it reports it as the cause. |
| | | * least as often as it reports it as the cause. The suppressed links of the release are left out of it, for the |
| | | * reason {@link #replayReason} gives: the release runs after the outcome was decided. |
| | | * <p> |
| | | * The strongest class in those chains wins rather than the first one found: a wrapper that carries a class |
| | | * 40 state of its own but no vendor number would otherwise downgrade the {@link Conflict#AFTER_LOCK_WAIT} of |
| | | * the {@link SQLException} it wraps, and hand a wait the engine already bounded a replay it does not need. |
| | | * That rule is deliberately not restricted to the wrapper it was introduced for, although the walk reaches |
| | | * links that are not ancestors of the operative failure - a deadlock whose chain also carries a lock wait |
| | | * timeout is classed by the timeout and loses the grant. The two errors are not equally costly to get wrong: |
| | | * granting a replay to a wait the engine had already bounded pays that bound a second time, while refusing |
| | | * one to a deadlock costs a replay the window was about to refuse anyway, wherever the bound that sibling |
| | | * names is longer than the window. So the class is read the conservative way, and the whole chain of a |
| | | * failure is evidence for it. |
| | | * <p> |
| | | * Every link is looked at, rather than {@link #MAX_CHAIN_LINKS} of them, for the reason {@link #failureScope} |
| | | * walks to the end: the verdict weakens under truncation rather than simply going unnoticed. An |
| | | * {@link Conflict#AFTER_LOCK_WAIT} link past the budget with a bare class 40 link inside it comes back |
| | | * {@link Conflict#PROMPT}, and truncation there does not lose a replay - it grants one, which is the single |
| | | * thing this classification exists to refuse. The {@code seen} set terminates the walk regardless. |
| | | * <p> |
| | | * The standard class 40 states carry the conflict of most engines - 40P01 for PostgreSQL, 40001 for SQL Server |
| | | * and for MySQL, whose driver replaces the server side HY000 of a deadlock and of a lock wait timeout with |
| | |
| | | * reports a deadlock as ORA-00060 with SQLState 61000, and gives 1205 to a fatal "not a data file" error that |
| | | * no replay can resolve, while 1205 is exactly the deadlock victim of SQL Server. The SQL Server number is |
| | | * matched beyond its class 40 state because a deployment may add {@code xopenStates=true} to its connection |
| | | * URL, which reports the same deadlock as 42000. MySQL needs no number of its own, since its driver has already |
| | | * mapped both conditions into class 40; see {@link #NON_REPLAYABLE_ROLLBACK_STATES} for the two class 40 states |
| | | * that are excluded from that match. |
| | | * URL, which reports the same deadlock as 42000. MySQL needs no number of its own for the match, since its |
| | | * driver has already mapped both conditions into class 40 - its number is read by {@link #classOf} alone, and |
| | | * only to tell the two apart; see {@link #NON_REPLAYABLE_ROLLBACK_STATES} for the two class 40 states that are |
| | | * excluded from that match. |
| | | * <p> |
| | | * The walk still stops as soon as its answer is final, but the class it stops at is the strongest one this |
| | | * engine can report - {@link #ceilingOf} - rather than the strongest one the enum declares. Only MySQL reports |
| | | * an {@link Conflict#AFTER_LOCK_WAIT}, so a walk stopping at that constant never stops early on the other |
| | | * three engines, nor under a driver none of them is recognised in: it reads every link of every failed write, |
| | | * a plain {@code 23000} from adding an entry that is already there included, on the driver whose chains are |
| | | * longest. The dialect is resolved once here for the same reason - {@link #classOf} and {@link #isConflict} |
| | | * would otherwise read it off the driver name twice for every link walked. |
| | | */ |
| | | static boolean isRetryableConflict(Throwable t, String driver) { |
| | | // without the suppressed exceptions, unlike isConnectionFailure(): a conflict is replayed whichever phase |
| | | // reported it, on the strength of the engine having rolled the transaction back before it answered - and |
| | | // the release of the connection runs after the outcome was decided and cannot make that claim. A class 40 |
| | | // raised there would otherwise replay a transaction commit() left in doubt, which is what the committing |
| | | // guard of replayReason() exists to prevent |
| | | return firstLinkMatching(t, WITHOUT_THE_RELEASE, e -> isConflict(e, driver))!=null; |
| | | static ConflictVerdict conflictVerdict(Throwable failure, String driver) { |
| | | final Dialect dialect=dialectOf(driver); |
| | | final Conflict ceiling=ceilingOf(dialect); |
| | | final Conflict[] strongest={Conflict.NONE}; |
| | | final SQLException[] link=new SQLException[1]; |
| | | walkLinks(failure, WITHOUT_THE_RELEASE, EVERY_LINK, e -> { |
| | | final Conflict conflict=classOf(e, dialect); |
| | | if (conflict.compareTo(strongest[0])>0) { |
| | | strongest[0]=conflict; |
| | | link[0]=e; |
| | | } |
| | | return strongest[0]==ceiling; |
| | | }); |
| | | return new ConflictVerdict(strongest[0], link[0]); |
| | | } |
| | | |
| | | private static boolean isConflict(SQLException e, String driver) { |
| | | /** |
| | | * The strongest class a conflict raised under the given engine can carry, which is where |
| | | * {@link #conflictVerdict} stops walking: nothing further along the chains can outrank it. It is the maximum |
| | | * of what {@link #classOf} returns for that dialect and has to be read together with it - a property of the |
| | | * engine rather than the last constant of {@link Conflict}, so that the class #915 adds cannot silently move |
| | | * the stop condition, and so that the walk of the three engines reporting no lock wait timeout of their own |
| | | * ends on the first conflict it meets rather than at the end of every chain. |
| | | */ |
| | | static Conflict ceilingOf(Dialect dialect) { |
| | | if (dialect==null) { |
| | | return Conflict.UNKNOWN_ENGINE; |
| | | } |
| | | return dialect==Dialect.MYSQL ? Conflict.AFTER_LOCK_WAIT : Conflict.PROMPT; |
| | | } |
| | | |
| | | /** |
| | | * Returns the class of a single failure. The vendor number only refines a failure {@link #isConflict} has |
| | | * already matched and never widens that match, which the engines colliding on 1205 do not allow: the number is |
| | | * read here to tell the late conflict of MySQL from the deadlock its driver reports under the same state. |
| | | * <p> |
| | | * A conflict raised under a driver {@link #dialectOf(String)} did not recognise is |
| | | * {@link Conflict#UNKNOWN_ENGINE}: still replayed, since replayability is what the class 40 state says and it |
| | | * says it whatever the engine, but not granted the replay past the window. The grant rests on knowing that |
| | | * the wait preceding the conflict was not bounded by the engine, and of an unrecognised engine that is not |
| | | * known. It is a MySQL-wire-compatible driver - MariaDB Connector/J, an Aurora- or Percona-branded one - |
| | | * that makes the difference concrete: it reports a lock wait timeout as 1205 under class 40 exactly as |
| | | * Connector/J does, this class would read the number only under a name carrying {@code mysql}, and granting |
| | | * a free replay there buys a second full {@code innodb_lock_wait_timeout}. Such a deployment does reach this |
| | | * code: a backend created under {@code com.mysql.cj.jdbc} and later opened through one of those drivers |
| | | * issues no DDL at all - every {@code create table} and {@code create index} of |
| | | * {@code openTree(createOnDemand)} is guarded by a catalog read - and its writes go down the ANSI branch of |
| | | * {@code upsert}, which is an {@code update} and an {@code insert}, not a statement a MySQL-wire engine |
| | | * refuses. The cost of the class is one replay of the window's own length for an engine whose conflicts are |
| | | * in fact prompt, which is the direction worth being wrong in; #915 removes the trade by bounding the |
| | | * attempt itself. |
| | | */ |
| | | private static Conflict classOf(SQLException e, Dialect dialect) { |
| | | if (!isConflict(e, dialect)) { |
| | | return Conflict.NONE; |
| | | } |
| | | if (dialect==null) { |
| | | return Conflict.UNKNOWN_ENGINE; |
| | | } |
| | | return dialect==Dialect.MYSQL && e.getErrorCode()==MYSQL_LOCK_WAIT_TIMEOUT |
| | | ? Conflict.AFTER_LOCK_WAIT : Conflict.PROMPT; |
| | | } |
| | | |
| | | /** |
| | | * Whether another attempt is still allowed: the bounds half of the decision {@link #write} takes after every |
| | | * attempt, asked of a failure {@link #replayReason} has already found worth replaying and made here apart |
| | | * from the clock so that it can be tested without a database. It is asked of the conflict class rather than |
| | | * of the failure because not every replayable failure carries one - a connection the database dropped is |
| | | * replayed on the evidence of the drop, and would be refused by a bound that first insisted on a class 40 |
| | | * state - and because {@code write()} has already read that class off the failure once. |
| | | * <p> |
| | | * Replays are bounded by {@link #MAX_RETRIES} and by {@link #RETRY_WINDOW_NANOS} against the time elapsed |
| | | * since the first attempt began, with the one grant {@link #grantedPastTheWindow} states on top of them. |
| | | */ |
| | | static boolean replayableWithin(int attempt, long elapsedNanos, Conflict conflict) { |
| | | if (attempt>=MAX_RETRIES) { |
| | | return false; |
| | | } |
| | | if (grantedPastTheWindow(attempt, elapsedNanos, conflict)) { |
| | | return true; |
| | | } |
| | | return elapsedNanos<RETRY_WINDOW_NANOS; |
| | | } |
| | | |
| | | /** |
| | | * Whether this replay is the one {@link #RETRY_WINDOW_NANOS} does not get to deny: the first replay of a |
| | | * conflict its engine reports promptly, taken although the window is already spent. The wait an engine spends |
| | | * before reporting such a conflict is charged to the attempt that hit it and is unbounded on three of the four |
| | | * engines here - SQL Server took some 12 s to pick a victim in CI - so there is no window that some wait does |
| | | * not outlast, and measuring one against it only leaves the operation with no replay at all, which is issue |
| | | * #903. The grant does not extend to {@link Conflict#AFTER_LOCK_WAIT}, whose wait the engine has already |
| | | * bounded for us: replaying that costs the same bounded wait again, which is exactly what the window is here |
| | | * to refuse. Nor to {@link Conflict#UNKNOWN_ENGINE}, of which the same cannot be ruled out. |
| | | * <p> |
| | | * Asked as a question of its own so that the line reporting the replay can name the bound that was actually |
| | | * applied instead of inferring it from the clock: {@code elapsed >= window} coincides with this grant only |
| | | * for as long as this stays the sole way past the window, and a line that keeps claiming "the first replay" |
| | | * after that would be describing a decision nobody took. |
| | | * <p> |
| | | * {@code attempt==1} is a proxy and not the invariant: the invariant is that no clock can bound a wait |
| | | * nothing else bounds, and that holds on every attempt, not only the first. Widening the grant to all of them |
| | | * would leave {@link #MAX_RETRIES} as the only real cap, so it is held to one replay until the attempt itself |
| | | * carries a lock bound - see #915, which retires this method rather than widening it. |
| | | */ |
| | | static boolean grantedPastTheWindow(int attempt, long elapsedNanos, Conflict conflict) { |
| | | return attempt==1 && conflict==Conflict.PROMPT && elapsedNanos>=RETRY_WINDOW_NANOS; |
| | | } |
| | | |
| | | private static boolean isConflict(SQLException e, Dialect dialect) { |
| | | final String state=String.valueOf(e.getSQLState()); |
| | | if (state.startsWith("40") && !NON_REPLAYABLE_ROLLBACK_STATES.contains(state)) { |
| | | return true; |
| | | } |
| | | final String driverName=String.valueOf(driver); |
| | | if (driverName.contains("oracle")) { |
| | | if (dialect==Dialect.ORACLE) { |
| | | return e.getErrorCode()==ORACLE_DEADLOCK_DETECTED; |
| | | } else if (driverName.contains("microsoft")) { |
| | | } else if (dialect==Dialect.MICROSOFT) { |
| | | return e.getErrorCode()==MSSQL_DEADLOCK_VICTIM; |
| | | } |
| | | return false; |
| | |
| | | * suppressed into it, and naming the state of the rejected statement instead would describe a replay that did |
| | | * not happen. Falls back to the first SQLException of the failure, and to the failure itself where it carries |
| | | * none. |
| | | * <p> |
| | | * Asked of the verdict rather than of the failure and the driver, since {@link #write} - the only caller - has |
| | | * had the failure classified already: a form taking those two would walk the chains a second time to reach the |
| | | * verdict this one is handed. |
| | | */ |
| | | static String conflictSummary(Throwable failure, String driver) { |
| | | // asked in the order replayReason() asks it, and of the same chains, so that the line names the link the |
| | | // decision was taken on rather than one that merely resembles it |
| | | SQLException named=firstLinkMatching(failure, WITHOUT_THE_RELEASE, e -> isConflict(e, driver)); |
| | | static String conflictSummary(ConflictVerdict verdict, Throwable failure) { |
| | | // the link the class was read from, handed over by the walk that read it rather than looked up again in |
| | | // the order that walk happens to use: repeated by hand, the two drift, and the line then names a link |
| | | // that merely resembles the one the decision was taken on |
| | | SQLException named=verdict.link; |
| | | if (named==null) { |
| | | named=firstLinkMatching(failure, WITH_THE_RELEASE, JDBCStorage::saysTheConnectionIsGone); |
| | | } |
| | |
| | | * Casting the parameter back to char keeps the comparison seekable. |
| | | */ |
| | | static String hashParam(Connection con) { |
| | | return driverNameOf(con).contains("microsoft") ? "cast(? as char(128))" : "?"; |
| | | return dialectOf(con)==Dialect.MICROSOFT ? "cast(? as char(128))" : "?"; |
| | | } |
| | | |
| | | class ReadableTransactionImpl implements ReadableTransaction { |
| | |
| | | |
| | | /** Whether this engine commits the transaction before a DDL statement whether asked to or not. */ |
| | | private boolean commitsBeforeDdl() { |
| | | final String driverName=driverNameOf(con); |
| | | return driverName.contains("mysql") || driverName.contains("oracle"); |
| | | final Dialect dialect=dialectOf(con); |
| | | return dialect==Dialect.MYSQL || dialect==Dialect.ORACLE; |
| | | } |
| | | |
| | | String getTableDialect() { |
| | | if (driverNameOf(con).contains("oracle")) { |
| | | final Dialect dialect=dialectOf(con); |
| | | if (dialect==Dialect.ORACLE) { |
| | | return "h char(128),k raw(2000),v blob,primary key(h,k)"; |
| | | }else if (driverNameOf(con).contains("mysql")) { |
| | | }else if (dialect==Dialect.MYSQL) { |
| | | return "h char(128),k varbinary(255),v longblob,primary key(h,k)"; |
| | | }else if (driverNameOf(con).contains("microsoft")) { |
| | | }else if (dialect==Dialect.MICROSOFT) { |
| | | return "h char(128),k varbinary(max),v image,primary key(h)"; |
| | | } |
| | | return "h char(128),k bytea,v bytea,primary key(h,k)"; |
| | | return "h char(128),k bytea,v bytea,primary key(h,k)"; // postgres, and an unrecognised engine with it |
| | | } |
| | | |
| | | @Override |
| | |
| | | } |
| | | } |
| | | // CursorImpl iterates with "where k>? order by k" batches: primary key (h,k) cannot serve them |
| | | final String driverName=driverNameOf(con); |
| | | final Dialect dialect=dialectOf(con); |
| | | final String tableName=getTableName(treeName); |
| | | if (driverName.contains("postgres")) { |
| | | if (dialect==Dialect.POSTGRES) { |
| | | try { |
| | | // asked although postgresql has "create index if not exists": that statement commits |
| | | // whether it creates anything or not, and this is the engine of every default |
| | |
| | | }catch (SQLException e) { |
| | | throw new StorageRuntimeException(e); |
| | | } |
| | | }else if (driverName.contains("mysql")) { |
| | | }else if (dialect==Dialect.MYSQL) { |
| | | try { |
| | | if (!isExistsIndex(tableName,"k_"+tableName.substring("opendj_".length()))) { // mysql has no "create index if not exists" |
| | | commitStatement("create index k_"+tableName.substring("opendj_".length())+" on "+tableName+" (k)", true); |
| | |
| | | }catch (SQLException e) { |
| | | throw new StorageRuntimeException(e); |
| | | } |
| | | }else if (driverName.contains("oracle")) { |
| | | }else if (dialect==Dialect.ORACLE) { |
| | | try { |
| | | // oracle has no "create index if not exists"; unquoted identifiers are stored in uppercase |
| | | if (!isExistsIndex(tableName.toUpperCase(Locale.ROOT),"k_"+tableName.substring("opendj_".length()))) { |
| | |
| | | } |
| | | |
| | | boolean upsert(TreeName treeName, ByteSequence key, ByteSequence value) throws SQLException { |
| | | final String driverName=driverNameOf(con); |
| | | if (driverName.contains("postgres")) { //postgres upsert |
| | | final Dialect dialect=dialectOf(con); |
| | | if (dialect==Dialect.POSTGRES) { //postgres upsert |
| | | try (final PreparedStatement statement = con.prepareStatement("insert into " + getTableName(treeName) + " (h,k,v) values (?,?,?) ON CONFLICT (h, k) DO UPDATE set v=excluded.v")) { |
| | | statement.setString(1, key2hash.get(ByteBuffer.wrap(key.toByteArray()))); |
| | | statement.setBytes(2, real2db(key.toByteArray())); |
| | | statement.setBytes(3, value.toByteArray()); |
| | | return (execute(statement, bound) == 1 && statement.getUpdateCount() > 0); |
| | | } |
| | | }else if (driverName.contains("mysql")) { //mysql upsert |
| | | }else if (dialect==Dialect.MYSQL) { //mysql upsert |
| | | try (final PreparedStatement statement = con.prepareStatement("insert into " + getTableName(treeName) + " (h,k,v) values (?,?,?) as new ON DUPLICATE KEY UPDATE v=new.v")) { |
| | | statement.setString(1, key2hash.get(ByteBuffer.wrap(key.toByteArray()))); |
| | | statement.setBytes(2, real2db(key.toByteArray())); |
| | | statement.setBytes(3, value.toByteArray()); |
| | | return (execute(statement, bound) == 1 && statement.getUpdateCount() > 0); |
| | | } |
| | | }else if (driverName.contains("oracle")) { //ANSI MERGE without ; |
| | | }else if (dialect==Dialect.ORACLE) { //ANSI MERGE without ; |
| | | try (final PreparedStatement statement = con.prepareStatement("merge into " + getTableName(treeName) + " old using (select ? h,? k,? v from dual) new on (old.h=new.h and old.k=new.k) WHEN MATCHED THEN UPDATE SET old.v=new.v WHEN NOT MATCHED THEN INSERT (h,k,v) VALUES (new.h,new.k,new.v)")) { |
| | | statement.setString(1, key2hash.get(ByteBuffer.wrap(key.toByteArray()))); |
| | | statement.setBytes(2, real2db(key.toByteArray())); |
| | | statement.setBytes(3, value.toByteArray()); |
| | | return (execute(statement, bound) == 1 && statement.getUpdateCount() > 0); |
| | | } |
| | | }else if (driverName.contains("microsoft")) { //ANSI MERGE with ; WITH (HOLDLOCK) makes the upsert atomic: without it SQL Server MERGE can race two concurrent NOT MATCHED inserts of the same key into a PRIMARY KEY violation. UPDLOCK is required on top of it: with HOLDLOCK alone the search phase takes a shared lock that the WHEN MATCHED update then has to convert to an exclusive one, so two concurrent upserts of the same key deadlock on the conversion; an update lock is taken right away and makes the second transaction wait instead. h is cast back to char so that the join can seek the primary key instead of scanning the whole table under those locks, see hashParam() |
| | | }else if (dialect==Dialect.MICROSOFT) { //ANSI MERGE with ; WITH (HOLDLOCK) makes the upsert atomic: without it SQL Server MERGE can race two concurrent NOT MATCHED inserts of the same key into a PRIMARY KEY violation. UPDLOCK is required on top of it: with HOLDLOCK alone the search phase takes a shared lock that the WHEN MATCHED update then has to convert to an exclusive one, so two concurrent upserts of the same key deadlock on the conversion; an update lock is taken right away and makes the second transaction wait instead. h is cast back to char so that the join can seek the primary key instead of scanning the whole table under those locks, see hashParam() |
| | | try (final PreparedStatement statement = con.prepareStatement("merge into " + getTableName(treeName) + " WITH (HOLDLOCK, UPDLOCK) old using (select cast(? as char(128)) h,? k,? v) new on (old.h=new.h and old.k=new.k) WHEN MATCHED THEN UPDATE SET old.v=new.v WHEN NOT MATCHED THEN INSERT (h,k,v) VALUES (new.h,new.k,new.v);")) { |
| | | statement.setString(1, key2hash.get(ByteBuffer.wrap(key.toByteArray()))); |
| | | statement.setBytes(2, real2db(key.toByteArray())); |
| | |
| | | // of #873 reads the shared tree, and reading a tree must not put it up for removal |
| | | this.tableName=readTableName(treeName); |
| | | this.batchBound=batchBound; |
| | | this.limitClause=((CachedConnection)con).parent.getClass().getName().contains("mysql") |
| | | this.limitClause=dialectOf(con)==Dialect.MYSQL |
| | | ? " limit ?,?" : " offset ? rows fetch next ? rows only"; |
| | | } |
| | | |