/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * You can obtain a copy of the license at * trunk/opends/resource/legal-notices/OpenDS.LICENSE * or https://OpenDS.dev.java.net/OpenDS.LICENSE. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at * trunk/opends/resource/legal-notices/OpenDS.LICENSE. If applicable, * add the following below this CDDL HEADER, with the fields enclosed * by brackets "[]" replaced with your own identifying information: * Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END * * * Portions Copyright 2006-2007 Sun Microsystems, Inc. */ package org.opends.server.protocols.asn1; import java.net.InetSocketAddress; import java.net.ServerSocket; import java.net.Socket; /** * This class defines a thread that will create a server socket, read data from * it, and make that data available in a byte array. */ public class SocketReadThread extends Thread { // The server socket that we will use to accept the connection. private ServerSocket serverSocket; // The client socket accepted by this thread. private Socket clientSocket; /** * Creates a new server socket on an arbitrarily-selected available port. * * @param testCaseName The name of the test case with which this thread is * associated. * * @throws Exception If a problem occurs while creating the server socket. */ public SocketReadThread(String testCaseName) throws Exception { setName("Socket Read Thread -- " + testCaseName); setDaemon(true); serverSocket = new ServerSocket(); serverSocket.setReuseAddress(true); serverSocket.bind(new InetSocketAddress("127.0.0.1", 0)); } /** * Retrieves the port on which the server socket is listening. * * @return The port on which the server socket is listening. */ public int getListenPort() { return serverSocket.getLocalPort(); } /** * Accepts a single connection and consumes anything written on that * connection. */ public void run() { try { clientSocket = serverSocket.accept(); } catch (Exception e) { // FIXME -- What to do here? } } /** * Retrieves the data read from the socket and clears the output stream. * * @param length The number of bytes to read. * * @return The data read from the socket. * * @throws Exception If an unexpected problem occurs. */ public byte[] getDataRead(int length) throws Exception { while (clientSocket == null) { Thread.sleep(1); } byte[] buffer = new byte[length]; int pos = 0; while (pos < length) { int bytesRead = clientSocket.getInputStream().read(buffer, pos, length-pos); if (bytesRead < 0) { throw new Exception("Hit the end of the stream"); } pos += bytesRead; } return buffer; } /** * Closes the client and server sockets. */ public void close() { try { clientSocket.close(); } catch (Exception e) {} try { serverSocket.close(); } catch (Exception e) {} } }