/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * You can obtain a copy of the license at legal-notices/CDDLv1_0.txt * or http://forgerock.org/license/CDDLv1.0.html. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at legal-notices/CDDLv1_0.txt. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: * Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END * * * Copyright 2009-2010 Sun Microsystems, Inc. * Portions copyright 2011-2013 ForgeRock AS */ package org.forgerock.opendj.ldap; import static org.forgerock.opendj.ldap.RequestHandlerFactoryAdapter.adaptRequestHandler; import java.util.concurrent.ScheduledExecutorService; import java.util.concurrent.TimeUnit; import org.forgerock.opendj.ldap.requests.BindRequest; import org.forgerock.opendj.ldap.requests.SearchRequest; import com.forgerock.opendj.ldap.InternalConnection; import com.forgerock.opendj.util.Validator; /** * This class contains methods for creating and manipulating connection * factories and connections. */ public final class Connections { /** * Creates a new authenticated connection factory which will obtain * connections using the provided connection factory and immediately perform * the provided Bind request. *
* The connections returned by an authenticated connection factory support * all operations with the exception of Bind requests. Attempts to perform a * Bind will result in an {@code UnsupportedOperationException}. *
* If the Bind request fails for some reason (e.g. invalid credentials), * then the connection attempt will fail and an {@code ErrorResultException} * will be thrown. * * @param factory * The connection factory to use for connecting to the Directory * Server. * @param request * The Bind request to use for authentication. * @return The new connection pool. * @throws NullPointerException * If {@code factory} or {@code request} was {@code null}. */ public static ConnectionFactory newAuthenticatedConnectionFactory( final ConnectionFactory factory, final BindRequest request) { Validator.ensureNotNull(factory, request); return new AuthenticatedConnectionFactory(factory, request); } /** * Creates a new connection pool which creates new connections as needed * using the provided connection factory, but will reuse previously * allocated connections when they are available. *
* Connections which have not been used for sixty seconds are closed and * removed from the pool. Thus, a pool that remains idle for long enough * will not contain any cached connections. *
* Connections obtained from the connection pool are guaranteed to be valid * immediately before being returned to the calling application. More * specifically, connections which have remained idle in the connection pool * for a long time and which have been remotely closed due to a time out * will never be returned. However, once a pooled connection has been * obtained it is the responsibility of the calling application to handle * subsequent connection failures, these being signaled via a * {@link ConnectionException}. * * @param factory * The connection factory to use for creating new connections. * @return The new connection pool. * @throws NullPointerException * If {@code factory} was {@code null}. */ public static ConnectionPool newCachedConnectionPool(final ConnectionFactory factory) { return new CachedConnectionPool(factory, 0, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, null); } /** * Creates a new connection pool which creates new connections as needed * using the provided connection factory, but will reuse previously * allocated connections when they are available. *
* Attempts to use more than {@code maximumPoolSize} connections at once * will block until a connection is released back to the pool. In other * words, this pool will prevent applications from using more than * {@code maximumPoolSize} connections at the same time. *
* Connections which have not been used for the provided {@code idleTimeout} * period are closed and removed from the pool, until there are only * {@code corePoolSize} connections remaining. *
* Connections obtained from the connection pool are guaranteed to be valid * immediately before being returned to the calling application. More * specifically, connections which have remained idle in the connection pool * for a long time and which have been remotely closed due to a time out * will never be returned. However, once a pooled connection has been * obtained it is the responsibility of the calling application to handle * subsequent connection failures, these being signaled via a * {@link ConnectionException}. * * @param factory * The connection factory to use for creating new connections. * @param corePoolSize * The minimum number of connections to keep in the pool, even if * they are idle. * @param maximumPoolSize * The maximum number of connections to allow in the pool. * @param idleTimeout * The time out period, after which unused non-core connections * will be closed. * @param unit * The time unit for the {@code keepAliveTime} argument. * @return The new connection pool. * @throws IllegalArgumentException * If {@code corePoolSize}, {@code maximumPoolSize} are less * than or equal to zero, or if {@code idleTimeout} is negative, * or if {@code corePoolSize} is greater than * {@code maximumPoolSize}, or if {@code idleTimeout} is * non-zero and {@code unit} is {@code null}. * @throws NullPointerException * If {@code factory} was {@code null}. */ public static ConnectionPool newCachedConnectionPool(final ConnectionFactory factory, final int corePoolSize, final int maximumPoolSize, final long idleTimeout, final TimeUnit unit) { return new CachedConnectionPool(factory, corePoolSize, maximumPoolSize, idleTimeout, unit, null); } /** * Creates a new connection pool which creates new connections as needed * using the provided connection factory, but will reuse previously * allocated connections when they are available. *
* Attempts to use more than {@code maximumPoolSize} connections at once * will block until a connection is released back to the pool. In other * words, this pool will prevent applications from using more than * {@code maximumPoolSize} connections at the same time. *
* Connections which have not been used for the provided {@code idleTimeout} * period are closed and removed from the pool, until there are only * {@code corePoolSize} connections remaining. *
* Connections obtained from the connection pool are guaranteed to be valid * immediately before being returned to the calling application. More * specifically, connections which have remained idle in the connection pool * for a long time and which have been remotely closed due to a time out * will never be returned. However, once a pooled connection has been * obtained it is the responsibility of the calling application to handle * subsequent connection failures, these being signaled via a * {@link ConnectionException}. * * @param factory * The connection factory to use for creating new connections. * @param corePoolSize * The minimum number of connections to keep in the pool, even if * they are idle. * @param maximumPoolSize * The maximum number of connections to allow in the pool. * @param idleTimeout * The time out period, after which unused non-core connections * will be closed. * @param unit * The time unit for the {@code keepAliveTime} argument. * @param scheduler * The scheduler which should be used for periodically checking * for idle connections, or {@code null} if the default scheduler * should be used. * @return The new connection pool. * @throws IllegalArgumentException * If {@code corePoolSize}, {@code maximumPoolSize} are less * than or equal to zero, or if {@code idleTimeout} is negative, * or if {@code corePoolSize} is greater than * {@code maximumPoolSize}, or if {@code idleTimeout} is * non-zero and {@code unit} is {@code null}. * @throws NullPointerException * If {@code factory} was {@code null}. */ public static ConnectionPool newCachedConnectionPool(final ConnectionFactory factory, final int corePoolSize, final int maximumPoolSize, final long idleTimeout, final TimeUnit unit, final ScheduledExecutorService scheduler) { return new CachedConnectionPool(factory, corePoolSize, maximumPoolSize, idleTimeout, unit, scheduler); } /** * Creates a new connection pool which will maintain {@code poolSize} * connections created using the provided connection factory. *
* Attempts to use more than {@code poolSize} connections at once will block * until a connection is released back to the pool. In other words, this * pool will prevent applications from using more than {@code poolSize} * connections at the same time. *
* Connections obtained from the connection pool are guaranteed to be valid * immediately before being returned to the calling application. More * specifically, connections which have remained idle in the connection pool * for a long time and which have been remotely closed due to a time out * will never be returned. However, once a pooled connection has been * obtained it is the responsibility of the calling application to handle * subsequent connection failures, these being signaled via a * {@link ConnectionException}. * * @param factory * The connection factory to use for creating new connections. * @param poolSize * The maximum size of the connection pool. * @return The new connection pool. * @throws IllegalArgumentException * If {@code poolSize} is negative. * @throws NullPointerException * If {@code factory} was {@code null}. */ public static ConnectionPool newFixedConnectionPool(final ConnectionFactory factory, final int poolSize) { return new CachedConnectionPool(factory, poolSize, poolSize, 0L, null, null); } /** * Creates a new heart-beat connection factory which will create connections * using the provided connection factory and periodically ping any created * connections in order to detect that they are still alive every 10 seconds * using the default scheduler. * * @param factory * The connection factory to use for creating connections. * @return The new heart-beat connection factory. * @throws NullPointerException * If {@code factory} was {@code null}. */ public static ConnectionFactory newHeartBeatConnectionFactory(final ConnectionFactory factory) { return new HeartBeatConnectionFactory(factory); } /** * Creates a new heart-beat connection factory which will create connections * using the provided connection factory and periodically ping any created * connections in order to detect that they are still alive using the * specified frequency and the default scheduler. * * @param factory * The connection factory to use for creating connections. * @param interval * The interval between keepalive pings. * @param unit * The time unit for the interval between keepalive pings. * @return The new heart-beat connection factory. * @throws IllegalArgumentException * If {@code interval} was negative. * @throws NullPointerException * If {@code factory} or {@code unit} was {@code null}. */ public static ConnectionFactory newHeartBeatConnectionFactory(final ConnectionFactory factory, final long interval, final TimeUnit unit) { return new HeartBeatConnectionFactory(factory, interval, unit); } /** * Creates a new heart-beat connection factory which will create connections * using the provided connection factory and periodically ping any created * connections using the specified search request in order to detect that * they are still alive. * * @param factory * The connection factory to use for creating connections. * @param interval * The interval between keepalive pings. * @param unit * The time unit for the interval between keepalive pings. * @param heartBeat * The search request to use for keepalive pings. * @return The new heart-beat connection factory. * @throws IllegalArgumentException * If {@code interval} was negative. * @throws NullPointerException * If {@code factory}, {@code unit}, or {@code heartBeat} was * {@code null}. */ public static ConnectionFactory newHeartBeatConnectionFactory(final ConnectionFactory factory, final long interval, final TimeUnit unit, final SearchRequest heartBeat) { return new HeartBeatConnectionFactory(factory, interval, unit, heartBeat); } /** * Creates a new heart-beat connection factory which will create connections * using the provided connection factory and periodically ping any created * connections using the specified search request in order to detect that * they are still alive. * * @param factory * The connection factory to use for creating connections. * @param interval * The interval between keepalive pings. * @param unit * The time unit for the interval between keepalive pings. * @param heartBeat * The search request to use for keepalive pings. * @param scheduler * The scheduler which should for periodically sending keepalive * pings. * @return The new heart-beat connection factory. * @throws IllegalArgumentException * If {@code interval} was negative. * @throws NullPointerException * If {@code factory}, {@code unit}, or {@code heartBeat} was * {@code null}. */ public static ConnectionFactory newHeartBeatConnectionFactory(final ConnectionFactory factory, final long interval, final TimeUnit unit, final SearchRequest heartBeat, final ScheduledExecutorService scheduler) { return new HeartBeatConnectionFactory(factory, interval, unit, heartBeat, scheduler); } /** * Creates a new internal client connection which will route requests to the * provided {@code RequestHandler}. *
* When processing requests, {@code RequestHandler} implementations are * passed a {@code RequestContext} having a pseudo {@code requestID} which * is incremented for each successive internal request on a per client * connection basis. The request ID may be useful for logging purposes. *
* An internal connection does not require {@code RequestHandler}
* implementations to return a result when processing requests. However, it
* is recommended that implementations do always return results even for
* abandoned requests. This is because application client threads may block
* indefinitely waiting for results.
*
* @param requestHandler
* The request handler which will be used for all client
* connections.
* @return The new internal connection.
* @throws NullPointerException
* If {@code requestHandler} was {@code null}.
*/
public static Connection newInternalConnection(
final RequestHandler
* When processing requests, {@code ServerConnection} implementations are
* passed an integer as the first parameter. This integer represents a
* pseudo {@code requestID} which is incremented for each successive
* internal request on a per client connection basis. The request ID may be
* useful for logging purposes.
*
* An internal connection does not require {@code ServerConnection}
* implementations to return a result when processing requests. However, it
* is recommended that implementations do always return results even for
* abandoned requests. This is because application client threads may block
* indefinitely waiting for results.
*
* @param serverConnection
* The server connection.
* @return The new internal connection.
* @throws NullPointerException
* If {@code serverConnection} was {@code null}.
*/
public static Connection newInternalConnection(final ServerConnection
* When processing requests, {@code RequestHandler} implementations are
* passed an integer as the first parameter. This integer represents a
* pseudo {@code requestID} which is incremented for each successive
* internal request on a per client connection basis. The request ID may be
* useful for logging purposes.
*
* An internal connection factory does not require {@code RequestHandler}
* implementations to return a result when processing requests. However, it
* is recommended that implementations do always return results even for
* abandoned requests. This is because application client threads may block
* indefinitely waiting for results.
*
* @param requestHandler
* The request handler which will be used for all client
* connections.
* @return The new internal connection factory.
* @throws NullPointerException
* If {@code requestHandler} was {@code null}.
*/
public static ConnectionFactory newInternalConnectionFactory(
final RequestHandler
* When processing requests, {@code RequestHandler} implementations are
* passed an integer as the first parameter. This integer represents a
* pseudo {@code requestID} which is incremented for each successive
* internal request on a per client connection basis. The request ID may be
* useful for logging purposes.
*
* An internal connection factory does not require {@code RequestHandler}
* implementations to return a result when processing requests. However, it
* is recommended that implementations do always return results even for
* abandoned requests. This is because application client threads may block
* indefinitely waiting for results.
*
* @param
* When processing requests, {@code ServerConnection} implementations are
* passed an integer as the first parameter. This integer represents a
* pseudo {@code requestID} which is incremented for each successive
* internal request on a per client connection basis. The request ID may be
* useful for logging purposes.
*
* An internal connection factory does not require {@code ServerConnection}
* implementations to return a result when processing requests. However, it
* is recommended that implementations do always return results even for
* abandoned requests. This is because application client threads may block
* indefinitely waiting for results.
*
* @param
* This method may be useful for debugging purposes in order to more easily
* identity connection factories.
*
* @param factory
* The connection factory to be named.
* @param name
* The name of the connection factory.
* @return The named connection factory.
* @throws NullPointerException
* If {@code factory} or {@code name} was {@code null}.
*/
public static ConnectionFactory newNamedConnectionFactory(final ConnectionFactory factory,
final String name) {
Validator.ensureNotNull(factory, name);
return new ConnectionFactory() {
@Override
public void close() {
factory.close();
}
@Override
public Connection getConnection() throws ErrorResultException {
return factory.getConnection();
}
@Override
public FutureResult
* When processing requests, {@link RequestHandler} implementations are
* passed a {@link RequestContext} as the first parameter which may be used
* for detecting whether or not the request should be aborted due to
* cancellation requests or other events, such as connection failure.
*
* The returned factory maintains state information which includes a table
* of active requests. Therefore, {@code RequestHandler} implementations are
* required to always return results in order to avoid potential memory
* leaks.
*
* @param
* When processing requests, {@link RequestHandler} implementations are
* passed a {@link RequestContext} as the first parameter which may be used
* for detecting whether or not the request should be aborted due to
* cancellation requests or other events, such as connection failure.
*
* The returned factory maintains state information which includes a table
* of active requests. Therefore, {@code RequestHandler} implementations are
* required to always return results in order to avoid potential memory
* leaks.
*
* @param